Relationships — love and meaning — can be made difficult by physical barriers. Many experts believe that VR will be more than a gaming fad.
There is a growing belief it can create an ability to have full-fledged, wide-angle experiences, and even relive cherished memories.
Growing old, at least as we know it today, is about inexorable loss — loss of hair, loss of teeth, loss of family and friends, loss of home and money, perhaps.
As the population ages, and more people are expected to reach 100 years old and beyond, it can seem a mixed blessing. After all, many old folks do today find themselves cut off, shut in and lonely.
Game developer Nicole Lazzaro, founder of XEODesign, agrees that that VR and gaming could open up new experiences for the elderly in the future, and that it will go beyond simple entertainment.
Research has shown that unlike real-life dating, online daters rely on categorical attributes such as education, income and age rather than experiential attributes such as humor, charisma or rapport.
Weopia allows singles to meet each other in an experiential virtual environment that allows a more meaningful experience than email or text chat, whilst also experiencing less cost, time, stress and risk.
It could help bridge the gap that both elderly men and women face in being closed off from interaction with people their own age, and with younger ages.
Of course, the advances will also probably spur a spate of centenarian coupling, too.
Practically everyone knows a couple who met via online dating, but conversely everyone has heard a dating disaster tale, and for every happy couple there are lots of hilarious, embarrassing or expensive tales of dating hell.